Gone Questin' ChangeList
Release 1.0.3
Gameplay:
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Added delay to Victory popups during crawls for a better flow.​​​
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Totally removed Victory popups from Daily to increase speed.
UI Updates:
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Added new banner for all level crawls.
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Added new Splash Page when opening the game.
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Replaced old arrow sprites.
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Replaced old Level one secret boss sprites
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​Added unique recruit popup for Forest Camp
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Improved background for Forest Camp
Bugfixes:
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Fixed a bug where all conditions of one type would visually disappear when only one of the conditions ended.
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Fixed edge to edge compatibility following Android 15 update.
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Fixed a bug where you could buy recruits with fewer than the required Prayers.
Release 1.0.2
Gameplay:
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Updated to Android 15.
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Optimised combat animations.
UI Updates:
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Updated App Icon.
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Added a new background for the Magic Trader.
Release 1.0.1
Gameplay:
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Added bespoke level up screen
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Added upgrade level visual to Exp Pot.
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Redid 4th class recruiting system.
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Redid 5th class unlock and recruiting system.
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5th class subclass balance tweaks.​​
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UI Updates:
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Updated sprites across the board incl (but not limited to):
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perseverant
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elementalist
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mage
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turn highlighter
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church popups
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recruit popups
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Added:
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witch keeper
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serpentling
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blue dragon
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Aligned oodles of sprites to better fit the turn shadow.​
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Bugfixes:
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Fixed a bug where certain class sprites did not show up under.
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Fixed logic flow around ad loads in menus.
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Fixed a bug in combat where sound would continue playing if app was in the background.
Release 0.9
Gameplay:
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Added Level 7 - Spirits Peak!
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Added Unlocks and Bestiary page to the home screen.
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Added 2 new rare enemies.
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Updated Calling Bell and added 2 new artefacts.
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Level 6 hard mode added.
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Bugfixes:
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Fixed a bug where you can start levels with an empty party.
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Converted Weekly to a Local Daily. Removed online functionality for the time being.
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Fixed some minor combat screen bugs
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UI Updates:
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Updated weekly fight popup visuals
Release 0.8
Gameplay:
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Added Scout and Pyromancer classes.
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Magic stat now contributes to total Hero HP!
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Added Training Grounds to Level 2 Resource Zone, so your heroes can gain EXP passively.
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Daily Rewards given to the player for playing the Weekly Dungeon (Level 3 Resource Zone).
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Increased difficulty curve of Weekly.
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Reduced artefact prices and added 1 new shop artefact.
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Rebalances to many classes.
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Buffed lvl 5 hard mode boss for fun :)​
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UI updates:
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​Updated how conditions are displayed in combat.
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Updated conditions and AOEs to be animated simultaneously on all targets to quicken combat.
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Fixed up lvl 3 map.
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Sleeker shop.
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Added more detail to Home City.
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Cleaned up some old combat sprites.
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Extras:
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Added in-app purchasable product.
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Reduced intrusive ads. Added optional, non-intrusive ads in various places to suppliment.
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Added new names for recruitable heroes.
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bugfixes:
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​Fixed crash in Pact Maker.
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Fixed bug in pact maker where traits were erased when converting to 4th class.
Release 0.7
Features:
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Traits added!
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Revival mechanic changed - Graveyard added!
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Added Chieftain subclass for the fighter!
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Added in-combat sound toggle.
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UI updates:
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Made the fight summary popups prettier.
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Recruit popup updated.
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Updated crawl lost popup visuals and added Graveyard guide.
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Miss and Resist text updated slowed combat text animations down.
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Added colour to combat damage numbers based on damage type.
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Added same damage colours to hero stat page and improved magic stat info details.
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Fixed Bonemass sprite positioning.
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Updated party select dropdown.
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Touched up level 2 map.
bugfixes:
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Fixed portal and weekly bugs where heroes with 0 energy could start the level.
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Fixed bug with memory updates and hero energy.
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Levelup stat points remain between artefact add and remove.
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Fixed Frail and Debilitate conditions to affect all physical damaging abilities.
Release 0.6
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Fixed bug where life-weaver could not level up with certain artefacts.
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Fixed bug where church update button causes crashes.
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Fixed poisoncbloom artefact sprite.
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Introduced infernals and Infernal Essence to Hard mode
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Introduced 2 new personalities (combat AIs)
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Added 2 new Artefacts.
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Added 1 new combat Condition.
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Introduced Portal and Exp Crucible, along with Level 6.
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Improved artefact visuals across the board.
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Corrected some UI errors.
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Improved crawl lost popup UI. Improved user flow during levels.
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Heros now move in Stats screen if you press on them.
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Increased level cap.
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Added Boons.
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Added level 5 hard mode. Increased EXP gained from most Hard Mode fights.
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Added new hero names.




