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Gone Questin' ChangeList

Release 1.0.3

Gameplay:

  • Added delay to Victory popups during crawls for a better flow.​​​

  • Totally removed Victory popups from Daily to increase speed.

UI Updates:

  • Added new banner for all level crawls.

  • Added new Splash Page when opening the game.

  • Replaced old arrow sprites.

  • Replaced old Level one secret boss sprites

  • ​Added unique recruit popup for Forest Camp

  • Improved background for Forest Camp

Bugfixes:

  • Fixed a bug where all conditions of one type would visually disappear when only one of the conditions ended.

  • Fixed edge to edge compatibility following Android 15 update.

  • Fixed a bug where you could buy recruits with fewer than the required Prayers.

Release 1.0.2

Gameplay:

  • Updated to Android 15.

  • Optimised combat animations.

UI Updates:

  • Updated App Icon.

  • Added a new background for the Magic Trader.

Release 1.0.1

Gameplay:

  • Added bespoke level up screen

  • Added upgrade level visual to Exp Pot.

  • Redid 4th class recruiting system.

  • Redid 5th class unlock and recruiting system.

  • 5th class subclass balance tweaks.​​

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UI Updates:

  • Updated sprites across the board incl (but not limited to):

    • perseverant

    • elementalist

    • mage

    • turn highlighter

    • church popups

    • recruit popups

  • Added:

    • witch keeper

    •  serpentling

    •  blue dragon

  • Aligned oodles of sprites to better fit the turn shadow.​

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Bugfixes:

  • Fixed a bug where certain class sprites did not show up under.

  • Fixed logic flow around ad loads in menus.

  • Fixed a bug in combat where sound would continue playing if app was in the background.

Release 0.9

Gameplay:

  • Added Level 7 - Spirits Peak!

  • Added Unlocks and Bestiary page to the home screen.

  • Added 2 new rare enemies.

  • Updated Calling Bell and added 2 new artefacts.

  • Level 6 hard mode added.

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Bugfixes:

 

  • Fixed a bug where you can start levels with an empty party.

  • Converted Weekly to a Local Daily. Removed online functionality for the time being.

  • Fixed some minor combat screen bugs

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UI Updates:

  • Updated weekly fight popup visuals

Release 0.8

Gameplay:

  • Added Scout and Pyromancer classes.

  • Magic stat now contributes to total Hero HP!

  • Added Training Grounds to Level 2 Resource Zone, so your heroes can gain EXP passively.

  • Daily Rewards given to the player for playing the Weekly Dungeon (Level 3 Resource Zone).

  • Increased difficulty curve of Weekly.

  • Reduced artefact prices and added 1 new shop artefact.

  • Rebalances to many classes.

  • Buffed lvl 5 hard mode boss for fun :)​

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UI updates:

  • ​Updated how conditions are displayed in combat.

  • Updated conditions and AOEs to be animated simultaneously on all targets to quicken combat.

  • Fixed up lvl 3 map.

  • Sleeker shop. 

  • Added more detail to Home City.

  • Cleaned up some old combat sprites.

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Extras:

  • Added in-app purchasable product.

  • Reduced intrusive ads. Added optional, non-intrusive ads in various places to suppliment.

  • Added new names for recruitable heroes.

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bugfixes:

  • ​Fixed crash in Pact Maker.

  • Fixed bug in pact maker where traits were erased when converting to 4th class.

Release 0.7

Features:

  • Traits added!

  • Revival mechanic changed - Graveyard added!

  • Added Chieftain subclass for the fighter!

  • Added in-combat sound toggle.

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UI updates:

  • Made the fight summary popups prettier.

  • Recruit popup updated.

  • Updated crawl lost popup visuals and added Graveyard guide.

  • Miss and Resist text updated slowed combat text animations down.

  • Added colour to combat damage numbers based on damage type.

  • Added same damage colours to hero stat page and improved magic stat info details.

  • Fixed Bonemass sprite positioning.

  • Updated party select dropdown.

  • Touched up level 2 map.
     

bugfixes:

  • Fixed portal and weekly bugs where heroes with 0 energy could start the level.

  • Fixed bug with memory updates and hero energy.

  • Levelup stat points remain between artefact add and remove.

  • Fixed Frail and Debilitate conditions to affect all physical damaging abilities.

Release 0.6
  • Fixed bug where life-weaver could not level up with certain artefacts.

  • Fixed bug where church update button causes crashes.

  • Fixed poisoncbloom artefact sprite.

  • Introduced infernals and Infernal Essence to Hard mode

  • Introduced 2 new personalities (combat AIs)

  • Added 2 new Artefacts.

  • Added 1 new combat Condition.

  • Introduced Portal and Exp Crucible, along with Level 6.

  • Improved artefact visuals across the board.

  • Corrected some UI errors.

  • Improved crawl lost popup UI. Improved user flow during levels.

  • Heros now move in Stats screen if you press on them.

  • Increased level cap.

  • Added Boons.

  • Added level 5 hard mode. Increased EXP gained from most Hard Mode fights.

  • Added new hero names.

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